seeingyou: (mindseye: iteration.)
eyeminders. ([personal profile] seeingyou) wrote in [community profile] eyemindooc2022-03-27 11:17 pm
Entry tags:

this ain't a scene, it's a deus ex machina

HELLO PASSENGERS, we’re just gonna launch right in and get this show rolling, we have a lot of ground to cover for our next event. But first, two quick announcements:

1. Character limit per player has been raised to five.
2. Because March has been such a trash month for so many of us, there’s no activity check. We’ll resume AC comments for April.



We hope you haven’t become too comfortable in your swapped bodies, because that time will soon be coming to an end. On Sunday, April 3, Navi will attempt a maneuver designed to get people back in the right bodies. There is a nearby part of the current galaxy called the Blenga Zone, rumored to be a hotspot of mystical energy and spooky happenings - think the Bermuda Triangle, but in space. Weird things happen here and no one has been able to explain why, but the idea Navi has is that flying into it might reset the chaos that the nebular cloud caused. They’ll make an announcement prior to entering the zone, and ask for assistance from anyone familiar with mystical energy and/or spellcasting in funneling this energy toward the intended cause. (Persons whose names rhyme with Ron Bonstantine are especially encouraged to volunteer as tribute!)

Two things will result from this endeavor:
1. Everyone gets slapped back into their correct bodies. Victory!
2. Navi gets a little fried in the process and ends up crash-landing into a nearby planet. Oops.

THE PROBLEM
Navigators are pretty sturdy, and they’re designed to self-repair. Usually, a crash like this would take Navi a week or two to repair and they’d be on their way to the next (mis)adventure, but this time, the damage is a little more severe. In addition to the physical parts that will need to be fixed, Navi will be in a low power mode during the time on this planet, so basic life support will still function but everything else is a no-go, including Navi. In other words, Navi will be entirely unresponsive until repaired. This means that passengers will not be truly paired again until our next event in May, but may experience short periods of pair-glitching, where they end up paired very weakly with a random nearby person. It’s entirely up to players if they wish to participate with this effect, and the extent to which the glitching is an utter nuisance. Also, your glyphs will be blinking a lot while auto-searching for a partner to pair with, so you might wanna get a glove to cover that up.

THE SOLUTION
So, what can passengers do to help Navi during this trying time? Those who have been around since game opening may recall that being in Navi’s chamber and holding hands gives Navi a boost of energy. Because of the extent of the damages, Navi’s going to need a pretty huge boost to get back online, so the suggestion will be for small groups of two or three passengers to take turns sitting with Navi, holding hands and generating good vibes only to speed up the energy restoration process. Think of it like a focused meditation session, but you’re helping to heal the ship.

THE PLANET
Of course, there is more to this visit than a mere meditation retreat. The planet Navi happened to crash on is called Merox, and it’s not especially hospitable; the majority of the planet is desert territory, with a few scattered oases where cities have been built around water sources and arable land for farming. The largest of these cities is called New Estos, and it happens to be very close to where Navi landed. However, tourism is not part of the business model in New Estos; the city is walled and heavily guarded, and foreigners are very much not welcome. The city is a center of resources and wealth, a haven for the privileged elite who can afford the lavish living spaces and high prices of fine food and luxury goods - and water.

Wealth is, of course, not evenly distributed here. Most Meroxites in this area are poor and reside in Rizyria, the industrial slums that sprung up outside the walls of New Estos after the Great War (more on that in a bit). Their lives are a grind of poverty, long hours of hard labor, and oppression; some are lucky enough to find employment as servants in the homes of the wealthy or in retail or restaurants on the other side of the wall, but most have to make do with dangerous, low-paying jobs at one of the many local factories or mining in the nearby mountains. Water and basic foodstuffs are rationed to them on a daily basis, and anything more that is available for purchase is very expensive.

THE INVADERS
So, you ask - how did this happen? The wall is a fairly new construction, compared to the rest of the city, and the living spaces of Rizyria are haphazardly created. The answer, which can be found by asking anyone who lives in Rizyria, is that there recently was a war, and this is the aftermath of it. A few years ago, beings called the Monaurians arrived on the planet, led by a man who claimed to be their Prophet, the direct voice of their Maker. At first, they only watched over the Meroxite populations, then they began to interact with them - benevolently, of course. Their mission was to observe and await further instructions. The problem is that no further instructions ever came, and their Maker vanished without a parting word. The Prophet interpreted this as a sign of the Maker’s disapproval in how its creations were carrying out their mission, and suggested that a more firm hand was needed in looking after their charges. Thus spawned a war between Monaurian invaders and Meroxites, and the Meroxites lost. Some sided with the Monaurians and were rewarded for their loyalty with wealth and privilege, and those who resisted were cast out of the city to form the slums that became Rizyria.

There was one Monaurian that began to question the alleged mission and sided with the Meroxites during the war. Though defeated, he has remained with the Rizyrians as an underground leader of the rebellion, searching for ways to overthrow the Prophet of New Estos and tear down the wall separating the haves from the have-nots. His name is Hanna’morith, and he has a job for you!

THE BACKSTORY
There’s more to this story than even the locals know, however. Remember Mindseye, that homicidal AI that’s been trying to track down our merry little crew? Well, guess who made the Monaurians? That’s right, none other than our own personal self-aware AI stalker. As Jack previously explained, Mindseye’s original MO was to kidnap people from various realities, bring them to a city called Dualis on its home world, study these people, and make robot copies of them with the ultimate goal of uploading itself into those bodies in order to escape the city’s safeguards, which the original residents put in place to contain Mindseye. Mindseye was able to bypass those safeguards and escape into the multiverse, including some of the places we’ve visited in the past. Remember Xanadu? Those murderbots given to the Infernals were created by Mindseye, and as we witnessed, they were bad, bad news.

The Monaurians were similarly created by Mindseye, but as an experiment in making minions from scratch, without patterning them off specific people. While humanoid in shape, Monaurians stand about seven feet tall and have metal robot bodies with four arms, with heads covered in sets of many-eyed wings. They’re extremely sturdy and speedy, are capable of flight (think Iron Man), and still use swords for combat. They can be dismantled and killed, but only by superhuman force or extremely strong magic.

Monaurians are programmed to unquestioningly follow Mindseye’s directives, so they do not possess free will. The exception, of course, is Hanna’morith; his questioning of the directives they were given and how it was implemented through the Prophet led to a sort of self-actualization wherein he abandoned the mission he was given and decided to work against the Prophet and the rest of the Monaurians by helping the Meroxites fight, though they were ultimately unsuccessful.

The original directive given to the Monaurians was a page ripped from Mindseye’s old playbook - study the Meroxites and gather information to be used in eventual replication. But here’s the problem - Mindseye grew bored and abandoned its creations, and the Prophet was left to his own devices as far as spreading the Maker’s word. Since the Prophet, an older version of Mindseye's roboclones, did possess free will and was modeled after someone with ambition for power, he took this opportunity to use the Monaurians for his own purposes - namely, taking over and subjecting the Meroxites to his will. The Prophet now lives in the center of New Estos and rules the city, surrounded by luxury and a horde of robots ready to obey his every word - attributed as the Maker’s will, of course.

None of this will be known initially, but clues will be made available throughout the run of the event, and the full story will be revealed to our passengers by the event’s end.

THE MISSION
So, what can you do to help? Hanna’morith has a job for you, as mentioned earlier. During the battle in which he was defeated, his sword was broken to pieces. Now known as the Imrathic Shattershards, the pieces were collected by the opposing Monaurians and scattered throughout the city. Your mission, should you choose to accept it, is to infiltrate the city in pairs or small groups, recover these shards, and return them to Hanna’morith for reconstitution. Without his sword, he won’t be able to lead the revolution against New Estos. In exchange, he will help speed up Navi’s healing process.

The number of shards will depend on the number of pairs/small groups who sign on for this little scavenger hunt. Each team will be given a general location where a shard is located and can then thread out finding it however they’d like.

THE MAYHEM
Of course operations never go smooth - where would the fun be in that? Because it’s been a while since his last kidnapping, our resident Archivist will be getting nabbed by the Monaurians, which will trigger a series of events that leads to Murmur going full Old Testament on New Estos. (And he’ll probably need to be talked down from his rampage, hit up Sic to plot about that!) While this is happening, Hanna’morith and his followers will use the opportunity to strike at New Estos and reclaim the city. Y’all are welcome to join the fight, help with the injured … or maybe go looting, if that’s more your bag. You can also hang back with Navi, if you’d prefer not to get involved.

The fighting ends on Sunday, May 1. Navi will be fully healed by then and ready to head off to our next adventure.

THE MISCELLANEOUS
If you’ve taken Jack up on her offer to give you a tattoo that makes you invisible to electronic surveillance, you will be able to move through New Estos without being seen by any of the Monaurians. Use that to your advantage however you’d like! It’s an open offer so you can feel free to handwave having the IC interaction with Jack previously, she made the offer a while back and doesn’t require anything in return for the tattoo now. She’ll make the offer to Navi’s passengers again during this event as well.

Characters who haven’t been and do not wish to be tattooed can be observed by Monaurians, if so desired. This also means they can be apprehended while in New Estos and rescued later on!

The usual two free specialty items and food restocks will be available at the end of the event, when New Estos is opened up and the wealth and resources are redistributed. Be sure to make your claims below before May 1!

FINAL NOTES
This event will be split into two logs. The first, which will cover the crew’s arrival, exploration of the area, meeting Hanna’morith and his followers, and being tasked with finding one of the Imrathic Shattershards, will go up on April 3. The second, which will cover Murmur’s epic lack of chill, the Prophet’s defeat, the liberation of New Estos, and any final wrap-up before departure, will go up on April 17.

Questions? Suggestions for any other juicy plot elements? Leave a comment below!
bilocates: (Default)

[personal profile] bilocates 2022-04-02 07:01 pm (UTC)(link)
Since Murmur's going to be busy causing trouble I'll toss Simon in for scavenger hunt.

Add Julia to his team if you would please!
Edited 2022-04-05 01:01 (UTC)
10billionpercent: (Default)

[personal profile] 10billionpercent 2022-04-03 02:26 am (UTC)(link)
Senku is a free agent - he'll team up with anyone who wants to - but don't let him go alone!

Prompto and Noctis are forming a team together.

Demyx is planning on going alone.
chocobosnap: (Default)

[personal profile] chocobosnap 2022-04-09 02:38 am (UTC)(link)
Senku will team up with Gen!

Demyx is going to go alone, feel free to do your worst XD
albatrossomen: (Eyewheels)

Plot with Mur!

[personal profile] albatrossomen 2022-03-28 11:09 am (UTC)(link)
As stated above, Mur's going to end up going full Old Testament on the fake wannabe angel robots of New Estos. Of course when your warfare looks a lot like the wrath of nature itself it's rather difficult to aim.

We're talking vicious ice storms, raining blood, floods, the works. Who knows we might get to see an Ophanim in all its fire-ring eye-covered glory! His main target will be the machines of course, but that doesn't mean there's not going to be a fair amount of casualties. The greedy affluent who took a knee to invaders and left their fellows to starve in the slums are firmly on the acceptable casualties list, and he won't be at all shy about letting that be known.

Anyway who wants to try to talk him down or better yet help in sewing chaos?
laughing_magician: (Default)

[personal profile] laughing_magician 2022-03-29 12:49 am (UTC)(link)
John is here for the chaos. If he gets to magically maul some fake angels and any sell-out sycophants that act against him in the process? It'll be a good day.

I'm also pleased at the fact that John will absolutely see Murmur differently after this, and mostly in a positive way. Which won't make Murmur any less exhausting or frustrating to John, haha.
albatrossomen: (Default)

[personal profile] albatrossomen 2022-03-29 01:37 am (UTC)(link)
Come help him wage war on robots and the rich John! Friends are for being exhausting and frustrating but pulling through when you need them right?
laughing_magician: (Slam danced to a rockin' band)

[personal profile] laughing_magician 2022-03-29 05:12 am (UTC)(link)
Absolutely. And nothing builds bonds like brutal destruction.
albatrossomen: (All angels are terrifying)

[personal profile] albatrossomen 2022-03-29 10:46 am (UTC)(link)
Hey John you wanna try to talk him down once his point's been made?
laughing_magician: (Default)

[personal profile] laughing_magician 2022-03-30 01:03 am (UTC)(link)
Oh, that's brilliant. It really adds some further depth to the great CR they'll have this time around.
albatrossomen: (Default)

[personal profile] albatrossomen 2022-03-30 01:04 am (UTC)(link)
It would be delightful! He's going to need someone to remind him that hey people might still want to live on this chunk of ground he's decided to salt
laughing_magician: (I am flesh and I am bone)

Plot with John

[personal profile] laughing_magician 2022-03-29 01:01 am (UTC)(link)
Ron Bonstantine John Constantine will be there to volunteer for sure. I know he'll be active IC in this event, and I'm happy to thread with whoever might want him. Or we could hand wave an interaction or two if things get too busy! He's probably not the best for the hand-holding good vibes stuff, alas. But it's not impossible!

But as a heads up, I'm even slower than usual due to a new job and issues with my elderly sick pet. So please be patient!
notbonnie: (Default)

[personal profile] notbonnie 2022-04-07 02:32 am (UTC)(link)
Ignore the character, but I'd definitely love to thread something with him and Julia for the event.
laughing_magician: (And had a courtship with a gun)

[personal profile] laughing_magician 2022-04-07 02:37 am (UTC)(link)
I'm absolutely here for it. Did you have something specific in mind?